TECCHIA, FRANCO
 Distribuzione geografica
Continente #
NA - Nord America 11.196
EU - Europa 6.492
AS - Asia 4.877
SA - Sud America 1.025
AF - Africa 130
Continente sconosciuto - Info sul continente non disponibili 15
OC - Oceania 9
Totale 23.744
Nazione #
US - Stati Uniti d'America 10.543
SG - Singapore 1.848
RU - Federazione Russa 1.569
GB - Regno Unito 1.532
CN - Cina 1.396
IT - Italia 877
BR - Brasile 785
VN - Vietnam 735
DE - Germania 649
UA - Ucraina 587
CA - Canada 543
DK - Danimarca 470
HK - Hong Kong 229
FR - Francia 172
FI - Finlandia 159
SE - Svezia 117
IN - India 106
IL - Israele 104
AR - Argentina 85
MX - Messico 71
IE - Irlanda 70
NL - Olanda 61
BD - Bangladesh 58
JP - Giappone 55
ES - Italia 50
ZA - Sudafrica 49
EC - Ecuador 48
ID - Indonesia 48
PL - Polonia 47
TR - Turchia 46
IQ - Iraq 40
KZ - Kazakistan 36
AT - Austria 27
VE - Venezuela 27
CO - Colombia 23
KE - Kenya 22
PK - Pakistan 22
UZ - Uzbekistan 21
PY - Paraguay 20
PH - Filippine 18
RO - Romania 16
CL - Cile 15
SA - Arabia Saudita 15
LT - Lituania 14
TW - Taiwan 14
EU - Europa 13
PT - Portogallo 13
AE - Emirati Arabi Uniti 12
MA - Marocco 12
BO - Bolivia 11
KR - Corea 11
TN - Tunisia 11
EG - Egitto 10
GR - Grecia 10
NP - Nepal 9
AU - Australia 8
DZ - Algeria 8
AL - Albania 7
DO - Repubblica Dominicana 7
MY - Malesia 7
BE - Belgio 6
CR - Costa Rica 6
HN - Honduras 6
KG - Kirghizistan 6
LB - Libano 6
PE - Perù 6
CH - Svizzera 5
NO - Norvegia 5
PS - Palestinian Territory 5
TH - Thailandia 5
AZ - Azerbaigian 4
CZ - Repubblica Ceca 4
IR - Iran 4
UY - Uruguay 4
BB - Barbados 3
BG - Bulgaria 3
BY - Bielorussia 3
EE - Estonia 3
ET - Etiopia 3
IS - Islanda 3
JM - Giamaica 3
KH - Cambogia 3
LV - Lettonia 3
OM - Oman 3
RS - Serbia 3
SN - Senegal 3
TT - Trinidad e Tobago 3
BH - Bahrain 2
GD - Grenada 2
GE - Georgia 2
GH - Ghana 2
GT - Guatemala 2
HU - Ungheria 2
JO - Giordania 2
LY - Libia 2
MD - Moldavia 2
NG - Nigeria 2
NI - Nicaragua 2
PA - Panama 2
XK - ???statistics.table.value.countryCode.XK??? 2
Totale 23.725
Città #
Dallas 1.302
Southend 1.156
Woodbridge 1.133
Singapore 949
Ann Arbor 735
San Jose 667
Chandler 632
Beijing 627
Ashburn 602
Houston 584
Ottawa 380
San Mateo 338
Wilmington 308
Dearborn 306
Fairfield 295
Falls Church 277
Jacksonville 271
Moscow 258
Ho Chi Minh City 187
Cambridge 182
The Dalles 169
Hong Kong 153
Fremont 148
Seattle 143
Los Angeles 125
Boardman 121
Portsmouth 118
Hanoi 116
Dong Ket 106
Pisa 104
Traverse City 104
Hefei 96
Stevenage 93
New York 90
Lawrence 88
Lauterbourg 87
Milan 85
São Paulo 83
Brooklyn 65
Helsinki 63
Dublin 60
Redwood City 58
Santa Clara 57
Rome 52
Auburn 50
Tel Aviv 46
Beauharnois 45
Council Bluffs 42
San Diego 41
Orem 40
London 39
Montréal 39
Warsaw 38
Tokyo 37
Munich 35
Buffalo 34
Chennai 34
Montreal 34
Old Bridge 32
Da Nang 31
Mexico City 31
Denver 30
Nuremberg 30
Astana 29
Stockholm 29
Johannesburg 26
Chicago 25
Atlanta 22
Haiphong 21
Nairobi 20
Amsterdam 19
Poplar 19
Tashkent 19
Baghdad 18
Belo Horizonte 18
Guayaquil 18
Manchester 18
Rio de Janeiro 18
Phoenix 17
Central District 16
Quito 15
San Francisco 15
Guangzhou 14
Istanbul 14
Shenzhen 14
Toronto 14
Columbus 13
Hải Dương 13
Livorno 12
Ninh Bình 12
Pittsburgh 12
Vienna 12
Wuppertal 12
Ankara 11
Boston 11
Curitiba 11
Mumbai 11
Redondo Beach 11
Biên Hòa 10
Brasília 10
Totale 14.880
Nome #
An immersive VR experience to learn the craft of printmaking 373
Immersive technologies and natural interaction to improve serious games engagement 367
A Haptic toolkit for the development of immersive and Web enabled games 366
Using mixed reality and natural interaction in cultural heritage applications 364
A fully immersive VR-based haptic feedback system for size measurement in inspection tasks using 3D point clouds 363
A real-time video stream stabilization system using inertial sensor 346
A measuring tool for accurate haptic modeling in industrial maintenance training 339
A scalable cluster-rendering architecture for immersive virtual environments 338
A Flexible Framework for Wide-Spectrum VR Development 335
Evaluating the effects of competition vs collaboration on user engagement in an immersive game using natural interaction 334
The effect of emotional narrative virtual environments on user experience 334
Safety training using virtual reality: a comparative approach 334
AMICA: Virtual Reality as a tool for learning and communicating the craftsmanship of engraving 333
ADITHO – A Serious Game for Training and Evaluating Medical Ethics Skills 316
Real-Time Network Streaming of Dynamic 3D Content with In-frame and Inter-frame Compression 315
VR-Based Serious Game Designed for Medical Ethics Training 315
Local and Remote Cooperation with Virtual and Robotic Agents: a P300 BCI Study in Healthy and People Living with Spinal Cord Injury 315
A compression scheme for efficient remote streaming of dynamic 3D content 314
An immersive information system for the communication of the restoration of Simone Martini's Polyptich 313
On multiuser perspectives in passive stereographic virtual environments 311
Evaluating virtual reality and augmented reality training for industrial maintenance and assembly tasks 311
A Virtual Laboratory An immersive VR experience to spread ancient libraries heritage 309
A virtual tour of Piazza dei Miracoli 308
I'm in VR! Using your own hands in a fully immersive MR system 304
LawVille: A Collaborative Serious Game for Citizenship Education 303
A fully-immersive set-up for remote interaction and neurorehabilitation based on virtual body ownership 300
Interactive Virtual Journey in G. Fattori's Paintings 299
Evaluating the Impact of Highly Immersive Technologies and Natural Interaction on Player Engagement and Flow Experience in Games 298
Serious games for disseminating the knowledge of ancient manuscripts: a case study 297
Comparing Different Storytelling Approaches for Virtual Guides in Digital Immersive Museums 295
3D Helping Hands: a gesture based MR system for remote collaboration 288
Third point of view Augmented Reality for robot intentions visualization 287
Training in VR: A Preliminary Study on Learning Assembly/Disassembly Sequences 284
Acting rehearsal in collaborative multimodal mixed reality environments 282
Network streaming of dynamic 3D content with on-line compression of frame data 275
Virtual reconstruction of paintings as a tool for research and learning 274
Navigating immersive virtual environments through a foot controller 274
Interacting with your own hands in a fully immersive MR system 271
The Virtual Museum of Sculpture 270
Hall Effect Sensor-Based Linear Transducer 269
Virtual technologies to enable novel methods of access to library archives 269
The Museum of Pure Form 268
Real-time compression of depth streams through meshification and valence-based encoding 266
"Cluster-based rendering of complex virtual environments." 263
The City Modeling Procedural Engine 257
Technical considerations on the visualisation of Virtual Environments 257
withyou—An Experimental End-to-End Telepresence System Using Video-Based Reconstruction 257
Using real-time stereoscopic 3D for remote training on complex assembling/disassembling sequences 254
Networks for Future Services in a Smart City: Lessons Learned from the Connected OFCity Challenge 2017 254
Real-world occlusion in optical see-through AR displays 250
A training system for skills transfer involved in industrial maintenance and assembly tasks 249
Automatic Creation of bas-relieves from single images 248
Lowering the Development Time of Multimodal Interactive Application 239
”Multimodal Interaction for the World Wide Web” 236
Efficient Augmented Reality on Low-Power Embedded Systems 236
A Fully Immersive VR-Based Haptic Feedback System for Size Measurement in Inspection Tasks Using 3D Point Clouds 232
Urban procedural Modeling for Real-Time Rendering 229
Spatial Interfaces-Beaming: An Asymmetric Telepresence System 228
The Museum of Pure Form: touching real statues in an immersive virtual museum 228
Beaming: An Asymmetric Telepresence System 224
Mobile Augmented Reality for cultural dissemination 222
Using stereoscopic real-time graphics to shorten training time for complex mechanical task 218
Design Recommendations for Augmented Reality based Training of Maintenance Skills 217
Real-time rendering of densely populated urban environments 216
Description and Performance Analysis of a Distributed Rendering Architecture for Virtual Environments 212
Esplorare l’opera di Galileo Chini: i bozzetti della Turandot 212
Visualizing Crowds in Real-Time 209
Interactive Visualization of Crowds for the Rescue of Cultural Heritage in Emergency Situations 209
Real-Time Deformation of Hand Movements and Virtual Environments Lighting 205
HandsOnVideo: Towards a Gesture based Mobile AR System for Remote Collaboration 205
Image Caching Algorithms and Strategies for Real Time Rendering of Complex Virtual Environment 201
The 3D interactive visit to Piazza dei Miracoli, Italy 200
A fully immersive set-up for remote interaction and neurorehabilitation based on virtual body ownership 200
Design Guidelines for the Development of Virtual Reality and Augmented Reality Training Systems for Maintenance and Assembly Tasks 199
Supporting the Changing Roles of Maintenance Operators in Mining: A Human Factors Perspective 197
Image-based Crowd Rendering 195
Supporting interoperability and presence awareness in collaborative mixed reality environments 195
Full Body Acting Rehearsal in a Networked Virtual Environment - A Case Study 191
Real-Time Shadows for Animated Crowds in Virtual Cities 190
IMAGE-BASED RENDERING SYSTEM FOR DYNAMIC OBJECTS IN A VIRTUAL ENVIRONMENT 190
Piero della Francesca On-line: Story of the True Cross, San Francesco, Arezzo (Italy). 188
HandsIn3D: Supporting Remote Guidance with Immersive Virtual Environments 187
Towards automatic generation of multimodal AR-training applications and workflow descriptions 186
Training Platforms for Industrial Maintenance and Assembly 185
HandsIn3D: Augmenting the shared 3D visual space with unmediated hand gestures 185
Hybrid Rendering in a Multi-framework VR System 177
Understanding and realizing presence in the presenccia projec 176
INFORMATION PROCESSING APPARATUS AND METHOD FOR REMOTE TECHNICAL ASSISTANCE 173
Virtual Reality and Virtual Human in Support of Rehabilitation Methods Such as Lip Reading 170
ReMoTe: A tele-assistance system for maintenance operators in mines 169
Real-Time Global Illumination for VR Applications 158
REMOTE TELE-ASSISTANCE SYSTEMS FOR MAINTENANCE OPERATORS IN MINES 138
null 92
null 87
Totale 23.821
Categoria #
all - tutte 102.845
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 102.845


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/2021581 0 0 0 0 0 0 0 0 0 129 167 285
2021/20221.756 126 378 28 85 19 25 190 385 63 205 138 114
2022/20231.386 104 97 130 239 164 206 3 98 191 50 50 54
2023/2024636 75 18 91 42 34 88 117 32 6 47 15 71
2024/20253.481 50 40 221 104 92 343 455 1.114 227 128 480 227
2025/20268.117 536 1.307 1.031 1.080 1.035 668 1.191 381 474 414 0 0
Totale 23.821