TECCHIA, FRANCO
 Distribuzione geografica
Continente #
NA - Nord America 12.682
EU - Europa 7.031
AS - Asia 4.945
SA - Sud America 1.033
AF - Africa 130
Continente sconosciuto - Info sul continente non disponibili 99
OC - Oceania 9
Totale 25.929
Nazione #
US - Stati Uniti d'America 11.860
SG - Singapore 1.859
RU - Federazione Russa 1.569
GB - Regno Unito 1.538
CN - Cina 1.405
IT - Italia 1.344
BR - Brasile 792
VN - Vietnam 735
DE - Germania 651
CA - Canada 618
UA - Ucraina 588
DK - Danimarca 470
HK - Hong Kong 231
FR - Francia 175
SE - Svezia 167
FI - Finlandia 159
IN - India 108
IL - Israele 104
BD - Bangladesh 97
AR - Argentina 86
MX - Messico 71
IE - Irlanda 70
NL - Olanda 64
JP - Giappone 55
ES - Italia 52
ZA - Sudafrica 49
EC - Ecuador 48
ID - Indonesia 48
PL - Polonia 47
TR - Turchia 46
IQ - Iraq 40
KZ - Kazakistan 36
AT - Austria 28
VE - Venezuela 27
CR - Costa Rica 26
CO - Colombia 23
KE - Kenya 22
PK - Pakistan 22
UZ - Uzbekistan 21
PY - Paraguay 20
PH - Filippine 19
RO - Romania 17
SA - Arabia Saudita 16
CL - Cile 15
HN - Honduras 15
LT - Lituania 15
PR - Porto Rico 15
GT - Guatemala 14
TW - Taiwan 14
AE - Emirati Arabi Uniti 13
EU - Europa 13
PT - Portogallo 13
JM - Giamaica 12
KR - Corea 12
MA - Marocco 12
BO - Bolivia 11
TN - Tunisia 11
EG - Egitto 10
GR - Grecia 10
SV - El Salvador 10
TT - Trinidad e Tobago 10
NP - Nepal 9
AU - Australia 8
DZ - Algeria 8
MY - Malesia 8
NI - Nicaragua 8
AL - Albania 7
BE - Belgio 7
CW - ???statistics.table.value.countryCode.CW??? 7
DO - Repubblica Dominicana 7
KG - Kirghizistan 6
LB - Libano 6
PE - Perù 6
CH - Svizzera 5
GP - Guadalupe 5
NO - Norvegia 5
PS - Palestinian Territory 5
TH - Thailandia 5
AZ - Azerbaigian 4
CZ - Repubblica Ceca 4
IR - Iran 4
UY - Uruguay 4
BB - Barbados 3
BG - Bulgaria 3
BY - Bielorussia 3
EE - Estonia 3
ET - Etiopia 3
IS - Islanda 3
KH - Cambogia 3
LV - Lettonia 3
MD - Moldavia 3
OM - Oman 3
RS - Serbia 3
SN - Senegal 3
BH - Bahrain 2
GD - Grenada 2
GE - Georgia 2
GH - Ghana 2
HU - Ungheria 2
JO - Giordania 2
Totale 25.824
Città #
Dallas 1.312
Southend 1.156
Woodbridge 1.133
Singapore 953
San Jose 849
Ann Arbor 735
Ashburn 690
Chandler 632
Beijing 629
Houston 586
Council Bluffs 462
Ottawa 380
San Mateo 338
Wilmington 310
Dearborn 307
Fairfield 296
Falls Church 277
Jacksonville 272
Moscow 258
Milan 239
Ho Chi Minh City 187
Cambridge 182
The Dalles 169
Hong Kong 155
Los Angeles 151
Fremont 148
Seattle 145
Rome 128
Boardman 124
Portsmouth 118
Hanoi 116
New York 108
Dong Ket 106
Pisa 106
Traverse City 104
Hefei 96
Stevenage 93
Lawrence 88
Lauterbourg 87
São Paulo 86
Santa Clara 68
Brooklyn 67
Helsinki 63
Dublin 60
Redwood City 58
Auburn 50
Tel Aviv 46
Beauharnois 45
Montreal 43
Orem 42
San Diego 42
Buffalo 41
London 39
Montréal 39
Warsaw 38
Tokyo 37
Munich 35
Chennai 34
Denver 34
Atlanta 32
Old Bridge 32
Chicago 31
Da Nang 31
Mexico City 31
Phoenix 31
Nuremberg 30
Astana 29
Stockholm 29
Columbus 28
Johannesburg 26
Turin 26
Naples 25
Figino 23
Toronto 23
Haiphong 21
San José 21
Amsterdam 20
Nairobi 20
Poplar 19
Tashkent 19
Baghdad 18
Belo Horizonte 18
Florence 18
Guayaquil 18
Manchester 18
Rio de Janeiro 18
San Francisco 18
Central District 16
Quito 15
Guangzhou 14
Istanbul 14
Shenzhen 14
Bologna 13
Boston 13
Hải Dương 13
Livorno 13
Vienna 13
Ninh Bình 12
Pittsburgh 12
Wuppertal 12
Totale 16.039
Nome #
An immersive VR experience to learn the craft of printmaking 407
A scalable cluster-rendering architecture for immersive virtual environments 406
A Haptic toolkit for the development of immersive and Web enabled games 405
A real-time video stream stabilization system using inertial sensor 395
A fully immersive VR-based haptic feedback system for size measurement in inspection tasks using 3D point clouds 395
Immersive technologies and natural interaction to improve serious games engagement 390
Using mixed reality and natural interaction in cultural heritage applications 389
Evaluating virtual reality and augmented reality training for industrial maintenance and assembly tasks 378
A measuring tool for accurate haptic modeling in industrial maintenance training 373
Safety training using virtual reality: a comparative approach 373
A Flexible Framework for Wide-Spectrum VR Development 365
AMICA: Virtual Reality as a tool for learning and communicating the craftsmanship of engraving 363
The effect of emotional narrative virtual environments on user experience 357
Evaluating the effects of competition vs collaboration on user engagement in an immersive game using natural interaction 351
ADITHO – A Serious Game for Training and Evaluating Medical Ethics Skills 347
A compression scheme for efficient remote streaming of dynamic 3D content 344
Local and Remote Cooperation with Virtual and Robotic Agents: a P300 BCI Study in Healthy and People Living with Spinal Cord Injury 343
A virtual tour of Piazza dei Miracoli 339
An immersive information system for the communication of the restoration of Simone Martini's Polyptich 336
VR-Based Serious Game Designed for Medical Ethics Training 336
A Virtual Laboratory An immersive VR experience to spread ancient libraries heritage 336
Real-Time Network Streaming of Dynamic 3D Content with In-frame and Inter-frame Compression 335
On multiuser perspectives in passive stereographic virtual environments 333
Interactive Virtual Journey in G. Fattori's Paintings 326
Comparing Different Storytelling Approaches for Virtual Guides in Digital Immersive Museums 326
A fully-immersive set-up for remote interaction and neurorehabilitation based on virtual body ownership 323
Evaluating the Impact of Highly Immersive Technologies and Natural Interaction on Player Engagement and Flow Experience in Games 322
LawVille: A Collaborative Serious Game for Citizenship Education 320
Serious games for disseminating the knowledge of ancient manuscripts: a case study 318
I'm in VR! Using your own hands in a fully immersive MR system 318
Third point of view Augmented Reality for robot intentions visualization 310
Training in VR: A Preliminary Study on Learning Assembly/Disassembly Sequences 309
Acting rehearsal in collaborative multimodal mixed reality environments 302
Network streaming of dynamic 3D content with on-line compression of frame data 298
3D Helping Hands: a gesture based MR system for remote collaboration 298
Virtual reconstruction of paintings as a tool for research and learning 297
Networks for Future Services in a Smart City: Lessons Learned from the Connected OFCity Challenge 2017 296
The Museum of Pure Form 295
The Virtual Museum of Sculpture 294
The City Modeling Procedural Engine 293
Using real-time stereoscopic 3D for remote training on complex assembling/disassembling sequences 291
Navigating immersive virtual environments through a foot controller 291
Interacting with your own hands in a fully immersive MR system 286
Real-world occlusion in optical see-through AR displays 285
Real-time compression of depth streams through meshification and valence-based encoding 283
Hall Effect Sensor-Based Linear Transducer 280
"Cluster-based rendering of complex virtual environments." 280
Virtual technologies to enable novel methods of access to library archives 280
withyou—An Experimental End-to-End Telepresence System Using Video-Based Reconstruction 276
Technical considerations on the visualisation of Virtual Environments 274
A training system for skills transfer involved in industrial maintenance and assembly tasks 268
Efficient Augmented Reality on Low-Power Embedded Systems 268
Automatic Creation of bas-relieves from single images 264
A Fully Immersive VR-Based Haptic Feedback System for Size Measurement in Inspection Tasks Using 3D Point Clouds 263
”Multimodal Interaction for the World Wide Web” 254
Spatial Interfaces-Beaming: An Asymmetric Telepresence System 254
Urban procedural Modeling for Real-Time Rendering 250
Lowering the Development Time of Multimodal Interactive Application 249
The Museum of Pure Form: touching real statues in an immersive virtual museum 248
Mobile Augmented Reality for cultural dissemination 247
Beaming: An Asymmetric Telepresence System 238
Using stereoscopic real-time graphics to shorten training time for complex mechanical task 234
Real-time rendering of densely populated urban environments 233
A fully immersive set-up for remote interaction and neurorehabilitation based on virtual body ownership 232
Design Recommendations for Augmented Reality based Training of Maintenance Skills 229
Esplorare l’opera di Galileo Chini: i bozzetti della Turandot 229
Interactive Visualization of Crowds for the Rescue of Cultural Heritage in Emergency Situations 225
Real-Time Deformation of Hand Movements and Virtual Environments Lighting 223
Description and Performance Analysis of a Distributed Rendering Architecture for Virtual Environments 222
HandsOnVideo: Towards a Gesture based Mobile AR System for Remote Collaboration 221
Visualizing Crowds in Real-Time 219
The 3D interactive visit to Piazza dei Miracoli, Italy 217
Supporting interoperability and presence awareness in collaborative mixed reality environments 217
Image Caching Algorithms and Strategies for Real Time Rendering of Complex Virtual Environment 216
Full Body Acting Rehearsal in a Networked Virtual Environment - A Case Study 212
Design Guidelines for the Development of Virtual Reality and Augmented Reality Training Systems for Maintenance and Assembly Tasks 212
Piero della Francesca On-line: Story of the True Cross, San Francesco, Arezzo (Italy). 211
Virtual Reality and Virtual Human in Support of Rehabilitation Methods Such as Lip Reading 209
Supporting the Changing Roles of Maintenance Operators in Mining: A Human Factors Perspective 209
Image-based Crowd Rendering 207
Understanding and realizing presence in the presenccia projec 205
Training Platforms for Industrial Maintenance and Assembly 201
HandsIn3D: Supporting Remote Guidance with Immersive Virtual Environments 201
IMAGE-BASED RENDERING SYSTEM FOR DYNAMIC OBJECTS IN A VIRTUAL ENVIRONMENT 199
HandsIn3D: Augmenting the shared 3D visual space with unmediated hand gestures 199
Real-Time Shadows for Animated Crowds in Virtual Cities 198
Towards automatic generation of multimodal AR-training applications and workflow descriptions 197
INFORMATION PROCESSING APPARATUS AND METHOD FOR REMOTE TECHNICAL ASSISTANCE 192
Hybrid Rendering in a Multi-framework VR System 190
Real-Time Global Illumination for VR Applications 180
ReMoTe: A tele-assistance system for maintenance operators in mines 179
REMOTE TELE-ASSISTANCE SYSTEMS FOR MAINTENANCE OPERATORS IN MINES 162
null 92
null 87
Totale 25.929
Categoria #
all - tutte 119.442
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 119.442


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2021/20221.224 0 0 0 85 19 25 190 385 63 205 138 114
2022/20231.386 104 97 130 239 164 206 3 98 191 50 50 54
2023/2024636 75 18 91 42 34 88 117 32 6 47 15 71
2024/20253.481 50 40 221 104 92 343 455 1.114 227 128 480 227
2025/20268.822 536 1.307 1.031 1.080 1.035 668 1.191 381 474 533 164 422
2026/20271.403 124 314 484 481 0 0 0 0 0 0 0 0
Totale 25.929